I’m making it rain in this scene:
The textures need displacement and the lighting needs tweaking.
Here is some erosion using volumes to control particles in Houdini:
Direct link: http://img246.imageshack.us/img246/7218/fullsize.mp4
I’ve locked down a camera move for the sandman project. The shake might need a bit of tweaking…
The idea is little different from my original intentions, but should still be cool.
Here’s a video:
direct link: http://img684.imageshack.us/img684/7764/cameravis.mp4
EDIT: I found out that I interpreted my footage at 30 fps instead of 24 fps, so this is sped up slightly.
Playing around with particles in houdini…
http://img651.imageshack.us/img651/8398/particles.mp4
Needs some work…
So I’m recreating the Sandman from Spiderman 3. Of course, I can not compete with the whole fx team at Sony Imageworks, but I will do my best nonetheless.
Here are some first attempts at creating sand and manipulating particles in Houdini.
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Construction is nearly complete. Make sure to bring your newspapers for cover.

Seriously… because I’m blowing up the houses of parliament for my next project.
Here is the concept:

Artist credit: George Hull
Website: http://www.ghull.com/